﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Audio;

namespace GlobalGameClasses
{
    public class DummySoundPlayer : ISoundPlayer
    {
        private static DummySoundPlayer soundplayer = new DummySoundPlayer();

        private DummySoundPlayer()
        {

        }

        public virtual void PlaySound(SoundEffectInstance effect)
        {
            //nop
        }

        public static DummySoundPlayer GetSoundPlayer()
        {
            return soundplayer;
        }
    }
}
